From KT Cheung comes his first Papervision3d work here’s his say:
I’ve just started to look at Papervision3D, but I have heard of it a while ago, believing it was something really advanced and only the “super” action script developers could do, after all I was more of a designer than a coder. So I decided to challenge myself and eventually downloaded it and made an attempt to see what I could come up with. This is my first time actually using it, and I have revamped my portfolio website, and incorporated some simple Papervision3D effects into it. I’m still looking into it a bit more, to see what other funky effects I could do with it, it seems quite flexible, and I can see myself using it a lot more.
Let me just say that KT did a very cool job at his portfolio and created a soothing experience with some nice camera work. Congrats!
Check it out here: http://www.kt28.net/

[…] created with very little ActionScript. It was also featured over at Daily Papervision3d kt28.net Blog entry This entry was posted on Tuesday, March 10th, 2009 at 12:21 am and is filed under Design & […]
i apologize in advance for what is going to be a negative comment, but i feel quite strongly about this common type of use of 3D, so i’m going to post it anyhow.
there seems to be a misconception common to just about every computer designer/programmer who has not worked extensively with 3D: people assume that just because something is 3D, it’s better than 2D. this is absolutely not the case, and KT’s page here is a perfect illustration. the use of 3D here is bringing nothing to the table. the experience of browsing this array of thumbnails has in fact made worse by translation into 3D. i can give a quick demonstration of the impediment 3D has introduced here. make your browser a moderate size, say 1024×1024 or so. then open the page at hand, and determine how many rows and columns of thumbnails there are. notice how cumbersome it is to do this very simple thing. you have to drag the mouse around, wait for the surface to come to rest, and drag it around some more to be sure you’ve seen them all, and in my case i have to drag it around some more to double-check that i’ve counted correctly. it takes me about six to ten seconds. counting the rows and columns with a good old 2D presentation would take about two seconds, even if there were scrollbars involved. now that loss of four to eight seconds certainly hasn’t ruined my life, and if that added difficulty of interaction had added something to my experience they might well be worth it. but 3D in this case has brought nothing to the table: there is no added value.
this way of using 3D is by no means limited to KT, and i apologize for singling him out. PV3D is an awesome product, and some very cool things have been done with it, but i plead with the design community: please, for the love of god, think about what a 3D interface is really contributing to whatever user experience you’re desiging.
thanks and apologies again for the polemic.
orion elenzil